IOS GameKit
Introduction
GameKit is a commonly used framework in the iOS SDK. Its core functionalities include:
- The interactive gaming platform Game Center,
- P2P device communication functionality,
- In-Game Voice.
Example Steps
- When linking with iTunes, ensure you have a unique App ID (unique App ID). The App ID is required when updating the bundle ID in our application and during Xcode code signing and the corresponding provisioning profile. 
- Create a new application and update the application information. More information can be found in the new application documentation. 
- Open your application, click on the Manage Game Center option. Once inside, click Enable Game Center to activate your Game Center. Next, set up your Leaderboard and Achievements. 
- The next step involves handling code and creating the user interface for our application. 
- Create a single view application and enter the bundle identifier. 
- Update ViewController.xib as shown. 
- Select the project file, then select the target, and add GameKit.framework. 
- Create IBActions for the added buttons. 
- Update ViewController.h file as shown: - #import <UIKit/UIKit.h> #import <GameKit/GameKit.h> @interface ViewController : UIViewController <GKLeaderboardViewControllerDelegate> -(IBAction)updateScore:(id)sender; -(IBAction)showLeaderBoard:(id)sender; @end
- Update ViewController.m as shown: - #import "ViewController.h" @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; if([GKLocalPlayer localPlayer].authenticated == NO) { [[GKLocalPlayer localPlayer] authenticateWithCompletionHandler:^(NSError *error) { NSLog(@"Error%@",error); }]; } } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (void) updateScore: (int64_t) score forLeaderboardID: (NSString*) category { GKScore *scoreObj = [[GKScore alloc] initWithCategory:category]; scoreObj.value = score; scoreObj.context = 0; [scoreObj reportScoreWithCompletionHandler:^(NSError *error) { // Completion code can be added here UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:@"Score Updated Successfully" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles: nil]; [alert show]; }]; } -(IBAction)updateScore:(id)sender{ [self updateScore:200 forLeaderboardID:@"tutorialpro"]; } -(IBAction)showLeaderBoard:(id)sender{ GKLeaderboardViewController *leaderboardViewController =
[[GKLeaderboardViewController alloc] init];
leaderboardViewController.leaderboardDelegate = self;
[self presentModalViewController:leaderboardViewController animated:YES];
}
#pragma mark - GameKit delegates
- (void)leaderboardViewControllerDidFinish:(GKLeaderboardViewController *)viewController {
    [self dismissModalViewControllerAnimated:YES];
}
@end