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C# Generics

Generics allow you to defer the specification of the data type of programming elements in a class or a method until it is actually used in the program. In other words, generics allow you to write a class or method that can work with any data type.

You can write a specification for a class or a method with substitute parameters for data types. When the compiler encounters a constructor for a class or a method call, it generates code to handle the specified data type. The following simple example will help you understand the concept:

Example

using System;
using System.Collections.Generic;

namespace GenericApplication
{
    public class MyGenericArray<T>
    {
        private T[] array;
        public MyGenericArray(int size)
        {
            array = new T[size + 1];
        }
        public T getItem(int index)
        {
            return array[index];
        }
        public void setItem(int index, T value)
        {
            array[index] = value;
        }
    }

    class Tester
    {
        static void Main(string[] args)
        {
            // Declare an integer array
            MyGenericArray<int> intArray = new MyGenericArray<int>(5);
            // Set values
            for (int c = 0; c < 5; c++)
            {
                intArray.setItem(c, c*5);
            }
            // Get values
            for (int c = 0; c < 5; c++)
            {
                Console.Write(intArray.getItem(c) + " ");
            }
            Console.WriteLine();
            // Declare a character array
            MyGenericArray<char> charArray = new MyGenericArray<char>(5);
            // Set values
            for (int c = 0; c < 5; c++)
            {
                charArray.setItem(c, (char)(c+97));
            }
            // Get values
            for (int c = 0; c < 5; c++)
            {
                Console.Write(charArray.getItem(c) + " ");
            }
            Console.WriteLine();
            Console.ReadKey();
        }
    }
}

When the above code is compiled and executed, it produces the following result:

0 5 10 15 20
a b c d e

Features of Generics

Using generics is a technique that enhances the functionality of your program, specifically in the following ways:

Generic Methods

In the above example, we have used a generic class, and we can declare a generic method with type parameters. The following program illustrates this concept:

Example

using System;
using System.Collections.Generic;

namespace GenericMethodApplication
{
    class Program
    {
        static void Swap<T>(ref T lhs, ref T rhs)
        {
            T temp;
            temp = lhs;
            lhs = rhs;
            rhs = temp;
        }
        static void Main(string[] args)
        {
            int a = 1;
            int b = 2;

            Swap<int>(ref a, ref b);
            Console.WriteLine("a = {0}, b = {1}", a, b);
        }
    }
}
namespace GenericMethodAppl
{
    class Program
    {
        static void Swap<T>(ref T lhs, ref T rhs)
        {
            T temp;
            temp = lhs;
            lhs = rhs;
            rhs = temp;
        }
        static void Main(string[] args)
        {
            int a, b;
            char c, d;
            a = 10;
            b = 20;
            c = 'I';
            d = 'V';

            // Display values before swap
            Console.WriteLine("Int values before calling swap:");
            Console.WriteLine("a = {0}, b = {1}", a, b);
            Console.WriteLine("Char values before calling swap:");
            Console.WriteLine("c = {0}, d = {1}", c, d);

            // Call swap
            Swap<int>(ref a, ref b);
            Swap<char>(ref c, ref d);

            // Display values after swap
            Console.WriteLine("Int values after calling swap:");
            Console.WriteLine("a = {0}, b = {1}", a, b);
            Console.WriteLine("Char values after calling swap:");
            Console.WriteLine("c = {0}, d = {1}", c, d);
            Console.ReadKey();
        }
    }
}

When the above code is compiled and executed, it produces the following result:

Int values before calling swap:
a = 10, b = 20
Char values before calling swap:
c = I, d = V
Int values after calling swap:
a = 20, b = 10
Char values after calling swap:
c = V, d = I

Generic Delegates

You can define a generic delegate with type parameters. For example:

delegate T NumberChanger<T>(T n);

The following example demonstrates the use of delegates:

Example

using System;
using System.Collections.Generic;

delegate T NumberChanger<T>(T n);
namespace GenericDelegateAppl
{
    class TestDelegate
    {
        static int num = 10;
        public static int AddNum(int p)
        {
            num += p;
            return num;
        }

        public static int MultNum(int q)
        {
            num *= q;
            return num;
        }
        public static int getNum()
        {
            return num;
        }

        static void Main(string[] args)
        {
            // Create delegate instances
            NumberChanger<int> nc1 = new NumberChanger<int>(AddNum);
            NumberChanger<int> nc2 = new NumberChanger<int>(MultNum);

            // Calling the methods using the delegate objects
            nc1(25);
            Console.WriteLine("Value of Num: {0}", getNum());
            nc2(5);
            Console.WriteLine("Value of Num: {0}", getNum());
            Console.ReadKey();
        }
    }
}
nc1(25);
Console.WriteLine("Value of Num: {0}", getNum());
nc2(5);
Console.WriteLine("Value of Num: {0}", getNum());
Console.ReadKey();
}
}
}

When the above code is compiled and executed, it produces the following result:

Value of Num: 35
Value of Num: 175
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